Unfortunately, a bug has characters frequently talking over one another, so it’s occasionally hard to keep up.Ĭonversations in Syberia 3 involves pressing one of four face buttons on your controller. (When a demonstrably evil doctor holding a giant steel needle asks to take her blood pressure, you’d imagine Kate would be far less cooperative, for instance) It’s all very bizarre, and in all the wrong ways. Holding the right trigger during conversations can sometimes allow you to hear Kate’s thoughts, but they are often manic and swing the pendulum wildly from severe overreaction to head-scratching underreaction. Beyond that, the age of the voice actors show through their performances, giving young voices to old people and visa versa. Stiff and uninspired, it’s coupled with lip syncing so far off the mark that it seems to be connected to another language. If we are meant to dislike these characters, it shouldn’t be this unintentionally funny. From the neglectful doctor and overbearing nurse to the trope mastermind with the eyepatch, these have to be the worst Saturday Morning Cartoon-level villians I’ve seen in a very long time. The characters in Syberia 3 are frankly bizarre. It’s hard to connect when you have little idea of what’s going on or why. Even a central plot object, a keepsake from a character in the second game named Oscar, is all but brushed off without explanation. The game just assumes you remember everything about Kate, her adventures, and the motivation for the entire series. Syberia 3 needs a recap video or some way to bring you up to speed as it’s been 13 years since Syberia II, and even longer since the first.
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